Monday, 22 August 2011

Aida Animations





Some of the main character animations for Aida

Dare to be Digital - Aida


An early trailer for the game I worked on with Faraway Games - a team of 5 students from Abertay. I was responsible for all animations in the game as well as creating 3D models for the background assets.  Aida was developed for the iPad for Dare to be Digital 2011

Personal Project Module - Disney Interactive groupwork

As part of a 3rd year module, my group (Team WAAP) were given a brief from Disney Interactive to create a Disney Princess Dress-Up game. I worked as a 2D artist creating the character and background assets. (Character body/hair changes only - another 2D artist worked on the outfits). All art assets were made in Illustrator and Photoshop.

Some images I worked on (without game UI):








Tuesday, 17 May 2011

Digital Media Showreel

My wee showreel submission for digital media practice. Let's hope I have a better one this time next year :/




EDIT: ohgodthatAidaanimation! :/

Saturday, 14 May 2011

Animation Screenshots

Some screen-shots for my now-rendering animations for 3rd year semester 2.


Advanced Animation








Persuasive Narrative











That black eye is no more! Also, Morpheus rig makes me happy :D

Tuesday, 15 February 2011

Toothfairy (Advanced Visualisation) - and first 3D character animation!


Some early concept art /sketches for character design


     
                  




Playblast of animation:





Focus here was more on learning to rig and basic animation using Maya rather than details and making it look pretty. Has some skinning issues and a couple of blend shapes that need fixed... Shall be beautiful for 2nd semester's Advanced Animation module! At least - that's the plan...

Tuesday, 30 November 2010

Some Life Drawing


Some 10min poses from sketch group


And the bear from the McManus galleries with added rock and tree since Mr Otter was in the way.